24 July 2008

How To: Declare undoable list and dictionary

For the moment of writing this topic DejaVu supports two types of data collections: list and dictionary.

They are implemented in classes DejaVu.Collections.Generic.UndoRedoList<T> and DejaVu.Collections.Generic.UndoRedoDictionary<T>.
These classes have exactly the same public interface as standard classes List<T> and Dictionary<T> correspondently but with undo/redo engine under the hood.

Declaration of list/dictionary propery is farly simple:

using Dejavu;
class MyClass2
private readonly UndoRedoList<MyClass> myclasses = new UndoRedo<MyClass>();
public UndoRedoList<MyClass> MyClasses
get { return myclasses ; }
set { myclasses = value; }

As you can see property returns an list of type UndoRedoList<MyClass>. You can add/remove items in this list as you did ever before but when time comes, all these changes can be undone or redone in a single bunch.

In next posts I will eventually show how you can organize your changes into commands and how to make them undo/redo.


Dave said...

Let's say I want to load an undoable dictionary by reading the contents of a file. In this case I don't want to support undo - I'm not sure how to handle this step?

Anonymous said...

Take a look at the sample at codeplex site. Basically you should use methods at UndoredoManager to suspend/resume tracking changes. They are specifically designed for the purpose you mentioned.